I hastily attach it to the sea truck and find that I am able to use a mobile fabricator which I am pleased. I hunt for more materials and I am able to craft the fabrication module. Well, I guess its better than nothing?ĭisappointed with the Storage Module, I still have my hopes up for the fabrication module. Now Im agonizing over what to put in the lockers, as I have so little space. The storage module feels like a "take it or leave it" option. The Cyclops felt like a canvas for me to customize to my storage needs. Not only that, but in the Cyclops, I could build like literally 40 wall lockers if I wanted for all kinds of additional storage. With my Cyclops, I had six built-in lockers as standard, that were the same size as the two bigger lockers in the storage modules. I hurried back to my base to craft my shiny new modules, delighted to see how much more effective I would be as an explorer.Īfter hunting for more materials (because of course I dont have what I need on hand), I was able to craft the storage module! Excited, I docked it to my sea truck, and to my surprise, it doesnt actually hold that much. I began exploring the game, like you do, and I eventually found the storage and fabricator modules. I was super happy to have a source of oxygen I could retreat to. It is crafted in the Mobile Vehicle Bay.Crafting the initial sea truck was sweet. The blueprint for the Seatruck Teleportation Module is unlocked by scanning ten Architect Artifacts. Still, this mechanics open up a lot of possibilities for the player, including the ability to chain teleportation by doing this method with several more Seatrucks and Teleportation Modules. This two-way teleportation would only work this one time as you're required to re-connect the Teleportation Module on the secondary Seatruck. To teleport back to the Teleportation Module on the main primary seatruck, simply disconnect the Teleportation Module on the secondary seatruck before activating the Tether Tool, allowing the player to teleport back to the main primary seatruck wherever it was left at. When the player activated the Tether Tool, this will result in the player being teleported to the oldest Teleportation Module on the secondary seatruck. Make sure that the oldest Teleportation Module is attached to a secondary seatruck, preferably parked near the player's permanent base, whereas a second newer Teleportation Module should be attached to the main primary seatruck that is intended to be used during far voyages and long expeditions. This is possible because the Tether Tool will always teleport the player to the oldest powered Teleportation Module. It is possible to create a two-way teleportation system by utilizing two different Seatruck Teleportation Module, each attached to two seperate seatrucks to teleport the player from one seatruck to the other and then back. drown) while teleportation machinery warms up. The teleportation is not instantaneous the player can die (ex. the first one the player constructed, or the second if the first is unpowered, etc.). The Tether Tool will always teleport the player to the oldest powered Teleportation Module (i.e. This will only function if the Teleportation Module has power. To teleport into the Seatruck, press RMB while holding the Tether Tool. Said Tether spawns inside the module once built. The Seatruck Teleportation Module is a Seatruck module that allows the player to teleport to the Seatruck using a Tether Tool.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |